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 House/ Capitol Ship guild base of operations?

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Nelson_MD
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PostSubject: Re: House/ Capitol Ship guild base of operations?   Mon Aug 23, 2010 12:37 pm

yeah, and who is going to pay for it, you... i think i would like a movable capitol ship, like the Errant Venture . We could have like a training room and a cafeteria. But his ship was a gambling ship. And was used to transport jedi when they were outlawed by the republic, when the vong threatened them.

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Mon Aug 23, 2010 2:19 pm

Like many have said before, since we dont know what they will do when you die I it is hard to determine all of this. However, i will give my two cents anyways. I think when you are on a planet when you die you will get sent back to your ship and at the beggining of the game, when you have no ship, you are sent back to "headquarters" or whever you main quest giver is. Now once you are out in space two things can happen. one, if your ship is blown up you are sent back to the last planet you visited and your ship just responds. Second, the one that is least likely, you loose everything and you and your compainions are sent back to the last planet your visited. Also, i doubt we will have big capital ships for bases. However, if we do I really dont think they will be able to move, fight, or be fired upon.
Just my thoughts
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PostSubject: Re: House/ Capitol Ship guild base of operations?   Mon Aug 23, 2010 6:06 pm

Vary valed points Veradan... Though the least likely to happen with the ship is definitely not going to happen because in either a video or the PC GAMER artical... They said you'll have to go through a space mission a couple of times before you get past it... so if you lose your ship you'll have to get a new ship a couple of times a mission...
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PostSubject: Re: House/ Capitol Ship guild base of operations?   Fri Sep 10, 2010 2:36 pm

read in an article that there will be no base ships. So I am thinking they are saving stuff like that for expansion packs, also there will be no "free flying" kind of stuff.
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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sat Sep 11, 2010 6:39 pm

well since i have no idea where i was for this post, im going to post my 2 cents. my theory is that guilds will have an option to buy a space station for a large amount of creds, and once you have it guild members are permitted to fly there on their navicomputers. thiis will be a problem becouse i dought they will lets us have a dual faction guild so funds will be speratae and in the jedi temple securitys case willl be much slower then then the empires. i also think that space stations will come with vedors and a gbank to make it purposeful. i do have to say they will add free space flight as an expansion and maybe even capitals. id perfer for them to wait to add space combat so that each part of the game will be as perfect as possible

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sat Sep 11, 2010 7:06 pm

actually halsey, you weren't here when this post was started...sorry...

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sat Sep 11, 2010 7:16 pm

sorry for what?

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sat Sep 11, 2010 9:52 pm

that you were not here, and not knowing that this was already here confused you...

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sun Sep 12, 2010 1:49 am

its perfectly fine i was just laughing at the fact i didnt notice a six page post

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PostSubject: Re: House/ Capitol Ship guild base of operations?   Sun Sep 12, 2010 9:16 am

Well I hope that Halsey is right... I would like to have a space station where guild members can go and hangout... buy new gear... and put up funds in the guild bank... but I'm sure that both sides will put up funds for both the Empire and Republic because everyone is going to have characters on both sides...
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