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 Crew Skills

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Jedi_Man

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PostSubject: Crew Skills   Tue Dec 07, 2010 11:52 am

Some questions about what we are gonna do with the cew skill system.

For everyone: What are you planning to specialize in?

For Nelson: Is everyone gonna choose whatever they want, or are we gonna asign people to specialize is certain things?

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Herman Mermon

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PostSubject: Re: Crew Skills   Tue Dec 07, 2010 6:31 pm

- Well I obviously can't speak for nelson, but i personally think it would be a lot better if you can be a free individual and choose your own crew skills. I sure couldn't envision this guild as some crazy nazi dictatorship lol.

- Well, if the crew skill system is the way I would like it to be where you choose from one of the 3 skill sets and get all the skills in that set then I would choose the crafting skill set.
But it looks most likely to be that you have to choose one skill from each of the 3 skill sets and in that case I will choose the following:

Gathering Skills - Scavenging

Crafting Skills - Armormech

Mission Skills - Diplomacy


Last edited by Herman Mermon on Tue Dec 07, 2010 6:47 pm; edited 1 time in total
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Nelson_MD
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PostSubject: Re: Crew Skills   Tue Dec 07, 2010 6:38 pm

exactly what he said...i am not going to control every aspect of your gaming experience...as long as you guys don't all do the same thing...lol

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Jedi_Man

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PostSubject: Re: Crew Skills   Wed Dec 08, 2010 7:44 pm

Herman Mermon wrote:
- Well I obviously can't speak for nelson, but i personally think it would be a lot better if you can be a free individual and choose your own crew skills. I sure couldn't envision this guild as some crazy nazi dictatorship lol.

- Well, if the crew skill system is the way I would like it to be where you choose from one of the 3 skill sets and get all the skills in that set then I would choose the crafting skill set.
But it looks most likely to be that you have to choose one skill from each of the 3 skill sets and in that case I will choose the following:

Gathering Skills - Scavenging

Crafting Skills - Armormech

Mission Skills - Diplomacy

lol i wouldn't like that either. too much like what my dad would do.
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Jedi_Man

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PostSubject: Re: Crew Skills   Wed Dec 08, 2010 7:46 pm

Nelson_MD wrote:
exactly what he said...i am not going to control every aspect of your gaming experience...as long as you guys don't all do the same thing...lol

lol I don't think we will... unless robots take over the world and force us to. hey, it could happen. Smile
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Darth Viraden

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PostSubject: Re: Crew Skills   Wed Dec 08, 2010 8:20 pm

ya like terminater affraid
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PostSubject: Re: Crew Skills   Thu Dec 09, 2010 7:58 am

Darth Viraden wrote:
ya like terminater affraid

it did seem like a totally believable story...

personally, here would be my choices from the skills they have revealed:

For Dak
Gathering: Slicing

Crafting: Armormech

Mission: Treasure Hunting

For Dex
Gathering: Scavenging

Crafting: Armstech(they gave a sneak peek at this one, if you haven't read it already)

Mission: Treasure Hunting
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PostSubject: Re: Crew Skills   Thu Dec 09, 2010 9:16 am

For my imperial agent, I will probably have:

Gathering: Slicing

Crafting: Biochem

Mission: Diplomacy

...but as they come out with more, they might change... especially with the Diplomacy
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Herman Mermon

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PostSubject: Re: Crew Skills   Thu Dec 09, 2010 4:32 pm

Yeah I hope they offer different mission skills the ones now are kinda crappy.
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PostSubject: Re: Crew Skills   Fri Dec 10, 2010 11:58 am

ya some are crappy. i think they will come out with new ones, otherwise the game won't be as good.
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